tag:blogger.com,1999:blog-17501763.post2135555293629865744..comments2023-12-28T08:25:31.126-08:00Comments on Devgamer: Long Busy DayUnknownnoreply@blogger.comBlogger2125tag:blogger.com,1999:blog-17501763.post-65963748138429808472008-05-08T15:20:00.000-07:002008-05-08T15:20:00.000-07:00The amusing part about this post is that you menti...The amusing part about this post is that you mention spending gobs of time playing the game, and really... you're playing w/ the designer tools!<BR/><BR/>...<BR/><BR/>Probably what I'd find myself spending hours doing too.adevinerhttps://www.blogger.com/profile/16629306724163608587noreply@blogger.comtag:blogger.com,1999:blog-17501763.post-34230200381252172282008-04-08T19:38:00.000-07:002008-04-08T19:38:00.000-07:00AWesome!!!Thanks for the inside teaser on some of ...AWesome!!!<BR/><BR/>Thanks for the inside teaser on some of the In-house tools of SOE for environmental creation :)<BR/><BR/>Ive been tinkering myself in UT3 and just "LOVE" how they have inverted flight-controls for the Gizmo when you try to move it on 2 axis' at once (that doesnt make sense to me lol) (versus Max, maya or any other 3d package with regular non-inverted movement ^_^)<BR/><BR/>Like you said, I also love just going back to the basics and making FPS levels, it can be so exhilirating just to block out your thoughts in 3d, Ive been doing that with my Dreams lately actually, Makes for some pretty cool layouts...<BR/><BR/>(I keep a sketchpad by the bedside and try to wakeup and quickly sketch out any environments or things i see ^_^ Its REALLY great for conceptualizing things you'd never think of in your waking life hehe :))<BR/><BR/>PS. Would you say experience with UT3 is as valuable an asset as experience with a 3d package when job hunting in the Game Industry?KChttps://www.blogger.com/profile/01711467842246444798noreply@blogger.com