First off, let this video speak for itsself:
Now that you've endured that...
What an insult! I laughed along with everyone else when I saw the last campy commercial these guys put out. I even thought they might have done it on purpose to gain some sort of cult following on the Internet, via viral marketing. Now, I'm not so sure.
What are they trying to say about the game industry? That we are a bunch of gloating kids sitting in cushy armchairs, slamming back Mountain Dew and high fiving each other in disbelief that we were smart enough to take courses at Collins to become Game Designers?
What do they think we do all day? Just sit around and talk the game into existence? Two guys in a dark room with a game controller in their hand, mystically making games happen with a twitch of the thumbstick.
We are professionals at what we do. We have to spend thousands of hours painstakingly making and sometimes remaking all of the elements that go into creating what people see when they unwrap the game packaging. We learn new tools with every game, we learn new programming and scripting calls, we create something from nothing more than an idea...
Making games is not all about leather chairs, high def tvs and low lit brick rooms. It's about using a pc that might be 4 years old, on tools that may or may not work all the time, and ideas that may or may not work out. It's about spending all of your time whether you are at work or not thinking about your game. It's about working your ass off on a product that may or may not sell. It's about being passionate about what you do, and putting everything into it.
What an insult to the people that make those classes even possible. To try to portray our careers as nothing more than a couple of guys kickin' it really ticks me off. If this is how they lure people into signing up for their classes, I really wonder what is included in the curriculum? How to high five and still get a high score? How to best decorate your lavish brick walled office?