Hi, Steve So... let me summarize the situation: 1. You - THE developer, can not find THE solution... 2. Your company - THE publisher, can not find the solution...
It looks like you need to open the platform more for people who WANT and CAN find a business-model that would deal with farming.
As a developer I can tell you, the problem in fact is in the architecture. High-security application is MIXED with a low-security application (world simulation). SEPARATE them. Give other people who know how to deal with: currency, trading systems, identity, economics to do it. As I understand the LiveGamer alliance is about that. I don't believe in its success, but it's a step in the right direction IMHO.
I'm intrigued, but am not clear as to what you mean by "SEPARATE them", so if you'd be willing to clarify or give a rough example, that would be appreciated.
You do make it sound as if you have it all figured out, so I for one would LOVE to hear more detail. It would make for a good discussion at the very least.
3 comments:
Hi, Steve
So... let me summarize the situation:
1. You - THE developer, can not find THE solution...
2. Your company - THE publisher, can not find the solution...
It looks like you need to open the platform more for people who WANT and CAN find a business-model that would deal with farming.
As a developer I can tell you, the problem in fact is in the architecture. High-security application is MIXED with a low-security application (world simulation). SEPARATE them. Give other people who know how to deal with: currency, trading systems, identity, economics to do it.
As I understand the LiveGamer alliance is about that. I don't believe in its success, but it's a step in the right direction IMHO.
yolto,
I'm intrigued, but am not clear as to what you mean by "SEPARATE them", so if you'd be willing to clarify or give a rough example, that would be appreciated.
You do make it sound as if you have it all figured out, so I for one would LOVE to hear more detail. It would make for a good discussion at the very least.
Cheers,
Nick
I was kind of hoping he'd actually respond. /sigh
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